Is there any way to retrieve the fake objects which were inserted into a faked class?
E.g.
Let's say I have the following interface + class;
public interface IFakeable
{
void FakeYou();
}
public class SomeClass
{
private readonly IFakeable _fake;
public SomeClass(IFakeable fake)
{
_fake = fake;
}
public void FakeCall()
{
_fake.FakeYou();
}
}
And wanted to test something like the following:
[TestFixture]
public class SomeClassTests
{
[Test]
public void FakeCall_CallsIFakeabl_FakeYou()
{
var subject = A.Fake<SomeClass>();
subject.FakeCall();
A.CallTo(() => A.Fake<IFakeable>().FakeYou()).MustHaveHappened();
}
}
Is this possible without exposing the SomeClass._fake
field?
Is there somewhere I can specify to use Singletons for Fakes?
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