dimanche 20 août 2017

Slowing down test device

I'm surprised I couldn't find this question with the search. I just bought a Galaxy S8 and unfortunately sold my Galaxy S6. The fps on my game went from 10-15 (on the S6) to a flat 35 on the S8. What's the best way to slow down my new speedy test device so I can compare efficiency of different code implementations for slower devices.

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