As I started to understand a little bit more about Roblox, I was wondering if there is any possible way to automate the testing. As a first step only on the Lua scripting, but ideally also simulating the game and interactions.
Is there any way of doing such a thing? Also if there are already best practices on doing testing on Roblox(this includes Lua scripting) I would like to know more about them.
Aucun commentaire:
Enregistrer un commentaire