I have a below list of 10 items and each item is categorized as Production or Stage. How to approach with TDD to achieve below functionality -
- 10 items are present in the list. 7 Production and 3 Stage.
- Randomize the order of the items such that
- First 2 items are stage, selected randomly from 3 stage items.
- Next 8 items are mix of stage and production items ordered from remaining 8 items.
class Program
{
static void Main(string[] args)
{
List<Environment> myitems = new List<Environment>();
myitems.Add(new Environment { ItemId = "op1", ItemType = TypeEnum.Production });
myitems.Add(new Environment { ItemId = "op2", ItemType = TypeEnum.Production });
myitems.Add(new Environment { ItemId = "op3", ItemType = TypeEnum.Production });
myitems.Add(new Environment { ItemId = "op4", ItemType = TypeEnum.Production });
myitems.Add(new Environment { ItemId = "op5", ItemType = TypeEnum.Production });
myitems.Add(new Environment { ItemId = "op6", ItemType = TypeEnum.Production });
myitems.Add(new Environment { ItemId = "stage1", ItemType = TypeEnum.Stage });
myitems.Add(new Environment { ItemId = "stage2", ItemType = TypeEnum.Stage });
myitems.Add(new Environment { ItemId = "stage3", ItemType = TypeEnum.Stage });
myitems.Add(new Environment { ItemId = "stage4", ItemType = TypeEnum.Stage });
Testlet t = new Testlet("one", myitems);
t.TestletId = "One";
var x = t.Randomize();
}
public class Environment
{
public string ItemId;
public TypeEnum ItemType;
}
public enum TypeEnum
{
Production = 0,
Stage = 1
}
public class Testlet
{
public string TestletId;
private List<Environment> Items;
public Testlet(string testletId, List<Environment> items)
{
TestletId = testletId;
Items = items;
}
public List<Environment> Randomize()
{
//logic to randomize the list
// Randomize the order of the items such that
//First 2 items are stage, selected randomly from 3 stage items.
//Next 8 items are mix of stage and production items ordered from remaining 8 items.
return Items;
}
}
}
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